Skip to main content
Gamification platform

Make every brand playable.

Create your branded game in the GameHub and use it across all your marketing channels: on every screen from trade shows to DOOH, in shop windows, in social ads, in newsletters and on your website. People play on their own phones, and you see every number live.

Create your branded game and use it across all your marketing channels, from trade shows to DOOH.

Play it live

Trade show package: €1,600 net for the whole week · free demo

  • No app required
  • Browser-based
  • Quick setup
How it works

One branded game, every channel

You create the game once and use it wherever your brand meets people.

  1. GameHub brand settings with logo, colors, font and a preview of the sign-up page

    Step 1

    Create

    Pick a game from the library and make it yours in the GameHub: logo, colors, prizes and lead fields. No code, or we do it for you.

    • Trade show
    • Shop window
    • DOOH
    • Event
    • Website
    • Social ads
    • Newsletter

    Step 2

    Use it everywhere

    One game for all your marketing channels. On DOOH it runs right inside your system: Grassfish, Yodeck, Xibo and other players that support HTML5.

  2. GameHub report with plays, prizes and a timeline

    Step 3

    Play and measure

    Every screen becomes playable: scan the QR code and your phone is the controller. You see plays, prizes and opted-in contacts live.

50+ brands already play with playvertise

300,000+ plays · Award-winning solutionOMR Reviews
  • T-Systems
  • T-Systems
  • Bosch
  • Hitradio Ö3
  • Erste Bank Open
  • Österreich Werbung
  • OMNi-BiOTiC (Allergosan)
  • Argeta
  • Cooper Consumer Health
  • Dragee Keksi
  • Industriellenvereinigung
  • Landtmann's Original
  • Fripac-Medis Top Hair
  • WeAreDevelopers
  • Burgenland Energie
What you get

Attention you can measure

A game keeps people with your brand longer than any poster. And every round delivers data.

People stop and play

A game on screen draws attention and turns passers-by into players. At the trade fair stand, in the shop window, on DOOH networks.

Contacts instead of wasted reach

Anyone who wants to win leaves their name and email voluntarily, with consent. Export the leads or pass them to your CRM with the add-on.

Every play is measurable

See plays, playing time, prizes and opt-ins in real time, so you can prove your campaign's success with numbers.

No app, no download: scan the QR code and play.

How to get started

Your own branded game in three steps

Pick, brand, launch: everything runs in the browser, no app, no extra hardware.

01

Pick a mode

Big screen with phone as controller, or straight in the browser: you decide per campaign.

02

Pick a game

Spin-the-wheel, quiz, arcade, sports: filter by goal and mechanic and see what fits.

03

Brand & launch

Set logo, colors and prizes in the GameHub, go live, and track plays and leads. Or let us handle the setup for you.

What's possible

From mobile campaigns to custom builds

Three setups for digital brand activations. You decide per campaign what fits the location, the audience and the goal.

  • GameHub
  • self-service

The phone as controller

The big screen shows the game, people control it with their own smartphone. Scan the QR code and go, solo or head-to-head in multiplayer. No app, no extra hardware.

Your benefits: a low barrier to join, a visible wow effect and a call to action that lands on the personal phone.

Where it runs

  • Trade show stand
  • retail window
  • event stage
  • LED wall
  • DOOH networks
  • GameHub
  • self-service

Mobile experience

The activation runs straight in the participant's browser, no second screen involved. Open the link or scan the QR code, people tap on their own device.

Your benefits: unlimited participants at the same time, no setup on site and a clear next step right after the play.

Where it runs

  • Social ads
  • newsletters
  • landing pages
  • website embed
  • touch terminals at the point of sale
  • Custom project

Custom builds & installations

Video wall, arcade cabinet, buzzer column or interactive installation: for special formats we develop the matching application. Control runs via buzzer, joystick, retro controller or tablet, fully offline on request when there is no network on site.

Your benefits: physical input lowers the hurdle to join, the setup stays stable across long event days and the installation itself becomes an eye-catcher.

Where it runs

  • Event stage
  • trade show stand
  • roadshow
  • store opening
  • brand space

You build the phone controller and the mobile experience yourself in the GameHub: pick the mode, take a format from the library, brand it, go live. Beyond games, activations such as an advent calendar, with the same lead fields and the same dashboard. For custom builds we develop the application and plan the setup together with you.

Playable in your browser now

Try it yourself

Start a game right in your browser and see what your audience experiences. 30 games are waiting in the GameHub, each one in your branding.

Use cases

Gamification, wherever your audience is

Trade show, retail, DOOH, recruiting, mobile or your own website. We recommend the game mechanic and setup that fit your channel.

Packages

Pick your package, we'll handle the rest

Fixed prices, net, no minimum term. For your own combination, use the calculator on the pricing page.

  • Fastest start

    Trade shows & events

    Trade show package

    Game categoryEssential

    €1,600one-time

    For one trade show or event of up to a week.

    • Essential game such as Spin the Wheel or Quiz, in your branding
    • 2 screens at once, controlled by phone
    • Lead capture with consent, CSV export
    • Setup support, no monthly license
  • Online & social

    Mobile campaign

    Game categoryEssential

    €1,950+ €60 / month

    For social ads, newsletters and your website.

    • Essential game such as Pairs or Quiz, runs entirely in the phone browser
    • Link and QR code for every channel
    • Lead capture with consent, CSV export
    • Cancel any month
  • Store & DOOH

    Screen + phone

    Game categoryStandard

    €3,500+ €120 / month

    For shop windows, stores and screen networks in continuous operation.

    • Standard game such as Catch Game, on screen and mobile
    • Runs in Grassfish, Yodeck, Xibo and other HTML5 players
    • Dashboard with plays, prizes and contacts
    • 27.5% off the license from 12 months
FAQ

Frequently asked questions

Why do I need gamification at all?

Static and video ads get scrolled past. A game gets played, and play creates attention, dwell time and first-party data. The proof comes from real cases across trade shows, retail, events and mobile.

We have never made games. Can we still do this?

Yes. A ready library plus the self-service GameHub, or fully managed as a service. No in-house know-how needed.

What does it cost?

Depends on the game, modes and add-ons, plus a monthly license with no minimum term. The calculator on the pricing page shows the exact price.

Do I need an app or extra hardware?

No. Everything runs in the browser, a QR code is enough, the phone becomes the controller.

Show us your goal. We'll show you your game.

In the demo you'll see in the GameHub what your game looks like with your logo, what it costs and how fast it can go live.

Try it free

Free, no strings attached